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March Update!


Hey clashers! Justin here to give you all the ins and outs of the newest "Bowler" Update.

Let’s start with the most important changes, the Bowler and new troop levels:

THE BOWLER – DARK BARRACK LEVEL 7

• Available on TH 10, the Bowler throws a rock ball that bounces twice, making splash damage in 2 different places. With similar stats to the Wizard, the Bowler might be a great alternative to the elixir troop that has been super popular for years.

TROOP LEVELS

Hog Rider, Valkyrie and Goblin got a brand new level:

• In an attempt to make Valkyrie a better troop, the damage was increased in all levels as well, but hitpoints decreased. • Valkyrie starts attacking much faster after reaching her target. She was the first troop I upgraded today, I really hope she is a useful troop now. Can’t wait to see her in action!

INFERNO LEVEL 4

• A new Inferno Tower level is available on Town Hall 11. • But all levels on Multi-mode acquires new targets faster, in and attempt to kill skeletons from the Witches faster.

MORTAR LEVEL 9

POISON SPELL CHANGES

• This is something cool, and actually pretty obvious. If the Clan Castle troops are not attacking, they will run away from the spell. This means luring the troops, dropping a spell and wait 10 seconds will no longer work.

SPELL TIME REDUCED

• All Dark Spells brewing time decreased to 10 minutes • All Elixir Spells brewing time decreased to 20 minutes

AIR DEFENSES NEW LOOK

BUILDER SUMMARY

• Now you can tap the Builder icon to see all in-progress construction.

LOOT CART RESOURCES

Tapping the Loot Cart shows how many resources are inside before collecting.

WITCHES AND GRAND WARDEN CHANGES

With Witches level 3 and the Grande Warden, Giwiwi became a big problem on higher leagues. Everyone is using and it got too easy to 100% Town Hall 10. To bring the balance back to the game a few changes were made: • Grand Warden Life Aura and Eternal Tome range reduced slightly • All Skeleton hitpoints reduced • Skeletons spawned from Witches no longer trigger traps • Multi-mode acquires new targets faster • X-Bow levels 2-4 damage increased

CLAN WAR MATCHMAKING CHANGES

• War sizes 35v35 and 45v45 have been removed to boost other war sizes • New stat “War win streak” in Clan profile shows how many consecutive Clan War wins a Clan currently has, and this will be taken in consideration on the matchmaking.

OTHER CHANGES

• Goblin level 6 has been moved to Town Hall 9 (was TH10) • Battle time limit reduced to be 3 minutes per attack once again • Revenge attacks award Star Bonus and League Bonus rewards

Thats it for this update, I cant wait to see how all these changes effect the overall game play of the game. More specifically Clan Wars.

Keep it tuned here for more content and strategies!

Clash On!!

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